Title: Talk about Old School! Post by: TracerFox on November 30, 2003, 05:23:56 pm It is so gratifying to see that OOII is still well and alive even today.
I remember being part of the new author's attempt to ressurect and 'modernize' this old BBS Doorgame, I even had a suggestion to try converting it into a MUD-style telnet server. Course, that didn't get to far. Heh. I'm curious to find out if there are any of those multiplayer and OOII V2 plans still ongoing? Or is new development and new versions pretty much stale nowadays? Personally, I would love to see the OOII legacy evolve into another stage (OOIII anyone?), but don't even know who's the current author anymore. Well anyways, enough rambling, now I gotta find out where and how I can get back into OOII! Later! Title: Talk about Old School! Post by: TracerFox on December 10, 2003, 01:47:52 pm I had thought that the Overkill community was still alive and well, but seems I might have been wrong.
Admittedly I will be seen by many as a newcomer or an outsider, but I would have thought I would get at least *one* reply to my post here... 33 views and not one single reply. I find that somehow sad. Guess OOII is dead after all... Title: Talk about Old School! Post by: Dustin on January 22, 2004, 09:28:41 am Quote from: "TracerFox" I had thought that the Overkill community was still alive and well, but seems I might have been wrong. Admittedly I will be seen by many as a newcomer or an outsider, but I would have thought I would get at least *one* reply to my post here... 33 views and not one single reply. I find that somehow sad. Guess OOII is dead after all... *sniff*. Such a sad post. Liven up, buckaroo. We're still trolling about, scouring the Earth for remaining heroes like yourself. A few more soldiers have been surfacing, and we're taking them in, nurturing them back to freedom fighter health. Ask not what your planet can do for you, but what can you do for your planet! Yeah! Go Team! Hoo-Rah! We Humans Rule! Down with Lizards and the Prehensile-Wanna-Be's! -Dustin Cheerleader Extraordinaire Title: Talk about Old School! Post by: Tarix on January 23, 2004, 09:51:58 am Quote from: "Weezal" Yeah! Go Team! Hoo-Rah! We Humans Rule! Down with Lizards and the Prehensile-Wanna-Be's! Cheerleader Extraordinaire I think I've just been inspired to create a new monster ... We need a nice happy cheerful monster in Overkill ... Title: Overkill MUD! Post by: JohnnyBoy on January 28, 2004, 01:21:48 am Well, it won't let me vote, I get the error "No Post Mode Specified" or something, but my vote is: Someone make an Operation Overkill MUD! It would be so cool to play Overkill multiplayer. Yeah, some design changes like creature difficulty would be in order, but overall, I think it would be worth the effort. There are a host of other things you could add to it being a MUD and all, but I won't bore anyone with ideas unless it was something possible.
Long live OO, -==<<<JOHNNY BOY>>>==- .s Title: Re: Overkill MUD! Post by: Tarix on January 28, 2004, 05:35:45 am Quote from: "JohnnyBoy" Well, it won't let me vote, I get the error "No Post Mode Specified" or something, but my vote is: Someone make an Operation Overkill MUD! It would be so cool to play Overkill multiplayer. Yeah, some design changes like creature difficulty would be in order, but overall, I think it would be worth the effort. There are a host of other things you could add to it being a MUD and all, but I won't bore anyone with ideas unless it was something possible. We already have multiplayer Overkill. But no one ever plays. Title: Re: Overkill MUD! Post by: TracerFox on May 24, 2004, 10:17:00 am Quote from: "Tarix" Quote from: "JohnnyBoy" Well, it won't let me vote, I get the error "No Post Mode Specified" or something, but my vote is: Someone make an Operation Overkill MUD! It would be so cool to play Overkill multiplayer. Yeah, some design changes like creature difficulty would be in order, but overall, I think it would be worth the effort. There are a host of other things you could add to it being a MUD and all, but I won't bore anyone with ideas unless it was something possible. We already have multiplayer Overkill. But no one ever plays. Wow, there is indeed life at the end of the tunnel. 8O Heh. Well it's been a long time since I started my little self-appointed mission to try and 'reinvent' OOII, and while the exact nature of my mission has changed (more on that in a moment) I have not given up! Some time ago I had some very useful discussions with Tarix and came to the conclusion that as an independant it would be best for me not to try and make an Operation: Overkill MUD. First off, Tarix is essentially allready planning on doing just that. Secondly, I had wanted to implement a whole host of nifty ideas which might have ruined the 'spirit' of OOII. So what am I doing these days you ask? Well I am no longer on a mission to create Operation: Overkill MUD, or Overkill III. Now I am working on a project to create a MU* game *inspired* by OOII, but not directly related. In this way I can freely implement all those nifty ideas I had without spoiling the flavor of Overkill. I have my own storyline which is similar to Overkill, but still unique enough that it might attract new blood as well. Well folks, this is where you come in. If any of you are interested in taking a peek at what I'm up to, or even just asking questions, now's your chance. Drop me an email at TraceFox@hotmail.com sometime and lemme know you're interested in the 'Lost Wastelands MUCK'! PS: Lost Wastelands is a working title, it might change. :) Title: Multiplayer Post by: Loser on February 09, 2006, 04:09:49 pm (We already have multiplayer Overkill. But no one ever plays.)
I have been playing but every time I log on I was the last to log onto the game and that gets verry borring... At first there were ppl playing but I just dont know what happend... Its a good game I like it, I just never get to play when someone else is playing.. That and I have been working 9 & 10 hour days for the last week and I am terd when I get home... This coming Saturday night I have off and would like to know if anyone would like to play?? I'll log on around 5pm colorado time... thanx Loser :P Title: Talk about Old School! Post by: mindphaser on February 12, 2006, 03:16:49 pm Sorry I didn't see your post until Sat night! I got in game but didn't see you on. I'll be logged in for a little while...it'd be fun to test out the chat feature some more! If only we had pvp & stealing!
Title: Talk about Old School! Post by: spatula on February 12, 2006, 04:20:00 pm I played OOIS quite a bit, bug testing and such, but without so many features, and all alone, it gets boring pretty fast. I am patiently waitning new features to test! Knowing a little (very little) about programming, I at least have an understanding of the enormous effort OOIS requires.
Title: Talk about Old School! Post by: Tarix on February 13, 2006, 04:42:45 am Sadly the enormous effort is really just finding enough free time to work on it. Unfortunately this month is slated for moving. :(
Title: Talk about Old School! Post by: mindphaser on February 14, 2006, 10:25:39 am Quote from: "Tarix" Sadly the enormous effort is really just finding enough free time to work on it. Unfortunately this month is slated for moving. :( Sweet! Nothing like moving features from OOIS to OOII!!! :twisted: That is what you meant........right? :lol: Title: Talk about Old School! Post by: Tarix on February 14, 2006, 11:29:27 am Quote from: "mindphaser" Sweet! Nothing like moving features from OOIS to OOII!!! :twisted: That is what you meant........right? :lol: Actually that means the BBS has to move as well. Better get your fix in now! There might be 4-5 days of downtime! |