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Operation: Overkill BBS Door Game / Recruit Chat / EDITOO ?
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on: November 22, 2004, 12:46:42 pm
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Yes, I'm running 1.20 with the vidland mapset for the moment. I used a registration code generator someone kindly provided, so that's working. Like I say, my only gripe is the editor is only a terrain editor. The old EDITOO would edit a lot more, but that was for version .998b and doesn't work with the 1.20 dataset. Other than that, it seems to work via telnet just fine. I'd post the URL, but I don't really know what policy is here about that kind of thing.
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Operation: Overkill BBS Door Game / Recruit Chat / EDITOO ?
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on: November 16, 2004, 01:44:45 pm
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I had this evile notion to take some of the old door games I used to run on my BBS and make them available via telnet. So, I went browsing around and found myself here. Great to see that OOII survives! My old registration code doesn't work for some reason. Must be the imbeded space. Fortunately, somebody was kind enough to make a registration generator available. Cool. The only thing I miss is an editor. The new version doesn't seem to have anything more than a terrain editor and the old editor obviously isn't going to work. The old EDITOO won't recognize the game as registered; probably because of version differences. Is there one for the current version?
Thanks again for having the latest version! The old files I had (beta .997 I think?) didn't even have Overkill, just Overclone. The players got a little tired of killing him and not being able to "win".
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