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1079 Posts in 253 Topics by 97 Members
Latest Member: Lord Blackfair
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16  Operation: Overkill BBS Door Game / Recruit Chat / Re: new mapset on: February 07, 2015, 02:28:56 pm
Cool website! I like the telnet window right there on the main screen. See you there, Dam.
17  Operation: Overkill BBS Door Game / Recruit Chat / Re: Roll Call- Who's playing where..? on: July 09, 2010, 03:25:58 am
Hey, I'm not playing anywhere yet, but hopefully Tarix will be able to get a working compile of the Linux OOIS into my hands. I plan to start with a single player beta test, and if things work out I'll announce a multiplayer beta here on the forum. We'll see how many people we can wrangle up.

DM

I'm interested, are you going to be playing one door or more? I always liked the three doors on OOII's site. On another note, if you do get the code from Tarix, does that mean you change a few things in the game?

I'm game, too.  For configuration, I'd like it to be a one-play-per-day, or a time limit per day restriction (30-45 minutes).  Once a day.  If I have to log on two to three times a day to compete, I'll be lost in the dust, way behind everyone else!   Tongue

-Dustin
18  Operation: Overkill BBS Door Game / Recruit Chat / Re: POLL: Shortest reasonable time limit? on: July 09, 2010, 03:18:51 am
30 to 45 minutes, but if it can be done, cut down on the time it takes to tele-port between bases. The animation(if you can call it that) takes forever, and I doubt the game needs all that time to handle the transition.
30 to 45 minutes here, too.  There's an certain amount of pressure and nervousness when the time limit is shorter.  The grip on my Xaverus gets a little slippery.

The little animation while using the telepods is to slow down the overall process of traveling.  Zipping between different Bases would be waaaay too fast without it (although I understand the desire).  There's nothing glorious about the animation (it's ANSI, after all); it's just meant to heighten the tension and slow the players down.
19  Operation: Overkill BBS Door Game / Recruit Chat / Re: Is bbs.operationoverkill.com down? on: July 10, 2009, 08:03:33 am
Hi,
I haven't been able to connect for a couple of months.  Was wondering if it is down or if the problem is on my end.  Thanks.
Ummmm.  I don't know? 

Mr. Montague... are you alive in Japan?
20  Operation: Overkill BBS Door Game / Recruit Chat / Re: Need Permission to post an Ascii pick. on: March 25, 2009, 05:35:58 am
Thanks for the response, I posted a pic.  Here is the group link.  http://www.facebook.com/groups/edit.php?success=1&customize=&gid=120594050577#/group.php?gid=120594050577&ref=ts
I'm guessing most people that played Operation Overkill ][ back in the day aren't savy to facebook.  I don't expect many members. Smiley  It's just for fun!
I just joined!  Great idea.
21  Operation: Overkill BBS Door Game / Recruit Chat / Re: OFFICIAL Operation Overkill BBS List on: January 29, 2009, 04:56:58 am
another one...

mentalmeltdown.bbs.us

...running Vidland maps and slow action combat.
22  Operation: Overkill BBS Door Game / Recruit Chat / Re: Pegasus Flight on: January 29, 2009, 04:13:13 am
Oh.. I ran across an old place where I've played off and on for years.. I forgot it was still up and running. Pegasus Flight.

telnet://pegasus.ooii.org:2320
 
Who all recalls this place of OOII history..?
 
They still run 3 versions of the game.. hard medium and newb..
 telnet://DsbbS.net runs a hard/med/easy set of games as well.
 
DF
Dwarvish -- I can't connect to Pegasus Flight for some reason.  Is the telnet address you posted above correct?  Or, maybe my claws are too long and I'm typing it in wrong.
23  Operation: Overkill BBS Door Game / Recruit Chat / Posturing on: January 04, 2009, 06:47:29 am
Lizard bait,

It's getting fiesty in here!  I like it, as long as the REAL battles are taking place on the wastelands.

If I ever get set up in a permanent living address (I'm temporarily shacked up in Dallas trying to find employment), I might set up a BBS for some SERIOUSSERIOUSSERIOUS 'killing: medium difficulty maps, limited time limits, verified users, perhaps a preset squadron vs. squadron battle (as in the old Tournament days, except now we're worldwide, baby).  Ya dig?  Get your shovels.

Peace n' lizard pancakes,

El Capitan Weezal
24  Operation: Overkill BBS Door Game / Recruit Chat / Hydrites on Map Level 2? on: October 30, 2008, 09:23:26 am
Q: Should the Hydrites be nixed from map level 2? 

New players might run into a Hydrite and decide to fight it, not knowing consequences of surrender.  Being dragged off to their fortress and stuck for days could turn the player off from the game.

Thoughts?  Vote on the Poll above!

-Weez
25  Operation: Overkill BBS Door Game / Recruit Chat / Re: Map Scale / Ranking / Rating / Difficult on: October 29, 2008, 07:11:29 am
When is Michael going to get the html for the maps and the strat guide back up on this site?  I think that sort of thing really helps out the new players. 

Is it already here and I have missed it?
HTML maps and FAQ exist... somewhere.  I found messages relating to them, but the links are offline.
26  Operation: Overkill BBS Door Game / Recruit Chat / Re: Missle codes on: October 28, 2008, 06:56:33 am
  I also love  fireing off the rockets and watching the  terrain change as it hits its target.  Now and then I've played on mapsets where there was no place to put a base because of the landscape. Fireing a missle  was the only way to create one. I use basically the same method as dscribed except I go by the keyboard, left to right.  eg: qwert  yuiop  etc.
 
I usually have at least a 50% launch.. except for one day when I had 6 duds in a row before a successfull launch.  I made sure my target was not in range of AFB's Prison, the oracle, etc..  I've never had 6 duds in a row before. Was frustrateing
 
DF

I posted some questions on these forums a while back about missle blast radiuses, and during my practicing I think I had 5 duds in a row.  It does happen and it was EXTREMELY frustrating. 
Dudley,

Scoping out the code here, and it looks like there's a high chance of a dud.  I do agree these ratios should be modified, with more successful launches.

45% = dud missile
50% = success
 5%  = missile silo explodes

Also, a missile will not explode if the launch X,Y are within 2 sectors of the Complex, Hydrite Prison, or AFBs/Silos on map level 5.
27  Operation: Overkill BBS Door Game / Killing Strategy / Re: How to Make Level 7 within 60 mins, part III on: October 28, 2008, 06:41:10 am
Uhmmmm that landmine was probbly mine.   Can i have it back now..?    Grin   On a side note I belive that even a land mine acts like a pit trap or the tornado,  in that it won't drop you lower than that 1 hitpoint.  It's been awhile since I've stepped on any so I'm not sure about this though. I did my experimenting on em a long time ago.

A safety net in the code is installed for new players (level 5 and below) which prevents instant death when tripping a landmine.  However, if you're over level 5 and with HPs below 25, you're the latest decoration of bone splatter on the rocks.

Quote
  On another side note:  Some of the info you posted from Hawk's FAQ is incorrect these days.

He's bird meat.

Quote
Incorrect.  You can find the oracle on any level.. at any level. You just won't be told of the oracle's whereabouts
by the Aroura or the snitch monsters after a certin point/level.

The dwarf isn't as mad as he plays himself to be!  He states the truth.

Quote
  I don't know when the aroura gets uppity with her information as I've never really hunted it down
for game information.  But I am aware there is a limit. Shes a cranky ole broad  }:)

She will give accurate information on the oracle's location, albeit expensive.  She sucks a mean neck.

-Weez
28  News / News / v1.20 free registration code on: October 27, 2008, 12:38:57 pm
In OOSETUP.exe:

BBS Name: OVERKILL
Reg Code: 75777899
29  Operation: Overkill BBS Door Game / Recruit Chat / Map Scale / Ranking / Rating / Difficult on: October 27, 2008, 12:31:21 pm
It took me forever to find this file today, so I'm posting it here for future reference.   Roll Eyes

mapscale.txt
-------------

Map Scale from 1-10 on difficulty factor of enclosed maps.

1=Least difficult game maps
10=Hardest game maps

Aldarra ...7    Survival Maps
Bamoras....7
Blize   ...3
Chirami ...6    (Cheer Ami)
D'Shai  ...6
Deathlan...7
Defiles ...9    Survival Maps
Devous.....8    Survival Maps
Dreanin ...4
Eternity...5
Gauntlet...7    Survival Maps
Genesis ...7
Hampton....6
Hellish ...8    Survival maps
HighPass ..5
Izzone ....7    Survival maps
LackLand...6
Larven ....7
Malkire ...5    (Mall Kirry)
Minox .....3
Nessus  ...6
Nightowl...2
Norcetta ..7    Survival Maps (Nor-Setta)
Omega .....7    Survival Maps
Omni-3.....4
Oxbow   ...4
Pangaea ...9    Survival maps (Pan Gee a)
Paradox....6
Patrio.....5
Purgator...6
Qibwaai ...4    (Kibway)
Renchar....6
Spearel....7    Survival Maps
Stealth....8    Survival Maps
Thevenin...6
Tinot .....5    For one on one playing only.  (two player maps)
Vaenus.....5
Victoral...5
Vidland ...1
Vengier ...7
Warzone....7
Wormer.....7
Xaimai  ...10   HARD !!! Experts ONLY! (Zi-may)
Zaverus ...2
Zzexlia2...3    Combination of original maps of Zzexlia and
                lower levels of Vidland

Count=45
30  Operation: Overkill BBS Door Game / Killing Strategy / Re: How to Make Level 7 within 60 mins, part III on: October 25, 2008, 11:51:39 pm
**********Nice to know things about the game**********

    1.  The following are the only things that can kill you in the
        game:
                1) Fighting Monsters
                2) Getting Shot in the Back (I hate this one.)
                3) Dying of Hunger
                4) Excessive Radiation
                5) Diseases
                6) Poison
                7) STUPIDITY - Not surrendering to monster's because
                               you don't want to give them half your
                               crystals or you want something they
                               are carrying, i.e. Weapons, armor,
                               trikorder.

                Cool Other players (after you log out of the game.)
                   This is one of my biggest pet peeves.  I hate it
                   when a higher level player kills lower level
                   players.  This game is about killing Overkill not
                   each other.  The only time I will kill another
                   player is if they Attack me while I am camped out
                   in the wastelands or in my base, Attack my bases,
                   steal my trikorder, they are a higher level than
                   I, or are killing lower level players and
                   destroying their property.  A player who kills
                   a lower level player without cause (ie for kicks)
                   is a sore on the wastelands and should be shown
                   no mercy, and killed on site, if they are found
                   dead in the wastelands they should be stripped of
                   everything and left for the vultures.

        Other than the above reasons you can wander around the
        Wastelands indefinitely with 1 hp. In other words you can
        fall in as many pits, and ride the cyclone as many times as
        you want with 1 hp and it won't kill you, but if you suffer
        from 1-6 listed above, you have a very good chance of dying.

...and Landmines!  I just re-discovered this gruesome fact today. Smiley
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