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1073 Posts in 252 Topics by 97 Members
Latest Member: Lord Blackfair
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 on: September 24, 2016, 02:49:03 pm 
Started by Tenser - Last post by Tarix
Overkill is compilable on every platform where a suitable pascal compiler is available. The current list is:
  • MS-DOS
  • Windows
  • Linux
  • macOS

Currently only the DOS version is stable enough to run because the original code has some out-of-bounds bugs that crash on 32bit systems but wrap-over on the DOS version. It takes a really big and long game to show off these bugs and there just hasn't been enough players playing consistently to narrow down all of the cases well enough to fix them.

 on: September 16, 2016, 12:12:22 pm 
Started by Tenser - Last post by DamFrawd
I would try asking on OOII's FB page as well. Dustin pokes his head in there from time to time.

 on: September 10, 2016, 12:23:55 pm 
Started by Tenser - Last post by Tenser
Hi there, I was wondering if the source code for OO][ was available anywhere? I would love to try porting it to a new platform. Thanks!

 on: January 22, 2016, 11:55:22 am 
Started by Tarix - Last post by dgbehrends
A new bbs was just posted on our Operation Overkill facebook page.

loybbs.ddns.net (Offline)

 on: January 22, 2016, 11:48:03 am 
Started by Tarix - Last post by dgbehrends
Cool, thanks for the tip.  Maybe I will find some time this winter to log in and do some mapping too.

 on: January 22, 2016, 10:57:52 am 
Started by Tarix - Last post by DamFrawd
a coupla years ago  telnet://bbs.memphistw.org  went down. It had a brand new mapset (Ducross) . I had to go back to mapping old-school style Smiley Every now and than I take a poke to see if its back up.. and tonight I was successful!  I quickly loged into OOII and the mapset is still there.  I have not fully mapped it so now I get a chance to do so Smiley

 on: October 28, 2015, 03:37:23 am 
Started by Dustin - Last post by DamFrawd
  I took a peek at the game a coupla months ago and I seem to be hooked. I've even let a few of the bazillion OOII games I'm playing slide a bit. Its a cool game that is made to not suck too much time daily, but it takes  awhile to get around in to accomplish anything. I disagree with Dustin though. There are alot of stories abounding in this game. They are player driven though. The level of roleplaying is quite high, with feuds and PK'ing a normal bit of business. Its also an old game, at least 10yrs old.  Compared to OOII, movement is quite similar, as is the random creature encounters to kill. You can track them down to help find them though. The gamemap is HUGE though (compared to OOII) so even though there are others playing as well as yourself in real time, you don't run into others much (except in gathering places.) Their forums are not very active, so its really hard to see how many folks are playing, as you can't see who's loged into the game anywhere.
   If anybody else wants to drop by and take a look at it, DF is based in York. I also have a pirate charactor based at the shipwreck.

 on: October 28, 2015, 03:16:58 am 
Started by Dustin - Last post by DamFrawd
 I wouldn't mind seeing that DG. If you posted it here earlier, I probably read it. I am curious about the bugs part. I refuse to use bugs, but I like to understand what they do. Now and then I see someone that I can't see how they got to where they are game-timeline wise. I realize they could just be a better player than myself.... ow that hurt to say.  But in hearing others experiences in the game I'm always up to learn.

 on: October 25, 2015, 01:51:54 am 
Started by Dustin - Last post by dgbehrends
I have an FAQ I created a while back.  I thought I posted it on here somewhere.  There are some bugs in the game that I mentioned too.  If interested I can see if I still have it on my hard drive and send it to you or post.

 on: September 03, 2015, 01:48:20 pm 
Started by Tarix - Last post by Zharous
battlestarbbs.dyndns.org - gauntlet map - 30 minutes/4 hour between plays

convolution.us - BLIZE map - unlimited time/no delay

bbs.pharcyde.org - slow text-delay makes game unplayable - MALKIRE map

Anyone else active?

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