Operation: Overkill World HQ
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1079 Posts in 253 Topics by 97 Members
Latest Member: Lord Blackfair
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 71 
 on: July 13, 2013, 07:40:49 am 
Started by Dwarf_in_hideing - Last post by Dwarf_in_hideing
  Howdy folks.     I recently ran into a bug in one of the normal OOII games I play. I loged out of a game on Convolution BBS. (version 1.20) and now the game boots me when I try to play again. I am able to plug in my game password, see the days interest gained, see a charecter screen of my stats and inventory. After that screen, it boots me out. I am past where it would boot me if I was trying to play a round too close to a previous round. I see no error message. I have talked to the sysop and he has manually run maintoo.exe and he can log into OOII with no problem. For a test I made a dupe account on that bbs and was able to start a new character and play it. Since I know the passwords to my own bases I took the dupe to a few of my bases and strangely on one base was told I used a wrong password. On the next base I was admitted. After gaining entry to that base, (the same base my main charecter is camped in) I was booted from the game on that account, and now I have two accounts that can't play OOII.
 

   Any ideas on what causes this?  I was prepping for a run on OK and this is frustrating me.   Thanks in advance
 
Dam Frawd
 


 72 
 on: June 16, 2013, 10:47:00 am 
Started by DamFrawd - Last post by Dwarf_in_hideing
Dumm tee Dumm tee Dummmmmmm
 
DF

 73 
 on: August 01, 2012, 02:43:07 am 
Started by DamFrawd - Last post by christr
There are like 2 or 3 folks playing on mine.  They're all on map 1 I think.  Map 2 and 3 aren't getting much use tho.

telnet://bbs.fleethq.org

--Chris

 74 
 on: July 31, 2012, 04:16:18 pm 
Started by DamFrawd - Last post by Psycho Guppy
I started playing on cavebbs.homeip.net recently. It doesn't seem active though.

Does anyone play this game anywhere? I remember it fondly from the mid-80s maybe? Back when I was just a BBSing runt, before the internet took off.

Please email me at gycho@hotmail.com with "OVERKILL" or something similar as the Subject so I know it's not spam.

Thanks a bunch,
-PG-

 75 
 on: July 22, 2012, 02:11:34 pm 
Started by DamFrawd - Last post by christr
Runs on Debian Linux.  Version is whatever Lenny is.... gotta update it at somepoint since Lenny isn't supported anymore.  Overkill door runs in dosemu.

 76 
 on: July 22, 2012, 01:56:46 pm 
Started by DamFrawd - Last post by Tarix
What operating system are you running the BBS on?

 77 
 on: July 18, 2012, 06:35:06 am 
Started by Tarix - Last post by christr
FleetHQ BBS
Telnet or SSH to: bbs.fleethq.org (Offline)
(or dialup! +1-401-949-0465)
Facebook: www.facebook.com/FleetHQ

3 Maps active (3 separate doors obviously) version 1.20.
Synchronet on Debian Linux.  (Overkill support via dosemu)


 78 
 on: July 18, 2012, 06:31:19 am 
Started by DamFrawd - Last post by christr
FYI, on bbs.fleethq.org I fixed the issue with the 'resolving hostname' bit.  Seems the firewall ahead of the DNS server on my end was freaking out at all the DNS requests. Wink  silly thing.

I've finally also gotten around to announcing that the BBS exists... tho not like that really made traffic jump up all that much. Wink  I did toss it in as an 'app' on facebook so hopefully that helps a bit.

For those wanting to hit up our FB page it's:   www.facebook.com/FleetHQ  no real oauth on FB or anything like that.  Just fTelnet in there for now.  (so no ooterm support yet).  Obviously you can use Syncterm directly if you want.

--Chris

 79 
 on: March 02, 2012, 12:29:11 pm 
Started by DamFrawd - Last post by Tarix
If he needs any of the assets definitely have him get in touch.  The ANSI screens can be converted to png very easily and accurately.  The wave files also haven't been release raw, but we're not trying to keep any of that a secret and term support is always welcome.

I'm actually working on a similar project using straight HTML5 (JavaScript, Websockets, etc.) but I won't have much time for it until April.

 80 
 on: March 01, 2012, 03:38:01 am 
Started by DamFrawd - Last post by christr
I think Rick (who wrote fTelnet) may be working on adding OOTerm support to fTelnet.  Not entirely sure tho.  I asked him about it and a few others have as well... so it may happen.  That would be spiffy, and make even the old game 'webable' . Obviously tho, the multi-player bit is probably something of a challenge.

--Chris

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