Sorry, didn't mean to offend you, I didn't realize you were 1) a programmer and 2) someone with a gigabit network. Hehe.
No offense at all. I was just trying to claify everything. That first paragraph should have a HUGE smiley after it. :lol:
My non-Overkill life has been super busy and I apologize for ignoring you guys. To give you a little intro. I'm the guy who inhereted the code from the original author. We've worked together at game companies in the past and still keep in touch to party whenever we're in the same town.
What is OOIS and where can I find it/sign up for it?
OOIS was (is?) a complete rewrite of the Overkill code. I was porting to by hand into a sort of C/C++ "script" language thingy. (Yes, that's really the best description of it. The script gets turned into C++ and fully compiles though.)
Since I'm having problems finding a good solid host for the Windows BBS it might get some more attention pretty soon. It's been a bigger pain than I anticipated and after porting the original code to 32-bit ended up being so easy I kind of got sick of it.
In any case the whole thing seems to have fallen apart during my move. I'll try and remedy that this weekend and see if I can't get the win32 version of OOII working on the BBS as well.
(If that doesn't fix the lag then I'm afraid it IS network problems!)