I've been briefly to your beta development... Looks good so far! Were you a developer on the original OO? One question though, had any thought been made during the rebuilding to making OO for use with a regular internet connection rather than using a telnet connection to a BBS door game?
Thanks! I recently solved some technical issues that were hindering me. I should have a bit more time off and on these days so hopefully I can resume that project. For a while there I thought I had run myself into a technical wall!
Perhaps in PHP, or as an ASP page. I had, myself, at one point considered making an OO type game using ASP...
I think some door games could be done in php very well. Games like Overkill wouldn't translate well in my opinion.
PS Anyhow, keep up the good work! No chance you are also reviving OO's less known sibling "Land Of Devastation" too is there?
(I assume they had the same author as they were so similar)
LoD had a different author, but I believe Dustin was in contact with him. LoD was sort of a copy-cat door, but I don't really know the whole story there. I think ultimately OOII had an established fan base and was always further ahead in development, so eventually LoD faded off in obscurity.